![]() This game would have been ruined had the driving mechanic with the mail truck been an absolute chore or felt off on either side of the spectrum. As stated in the pitch, Lake has solid mechanics, but those mechanics are both so paper-thin and the mainly only thing you will do for the entire game. While I may have burnt out on Lake halfway through its runtime its developers should be supported so they can take what they've had and then expand on it. ![]() Come with me as I divulge to you the lakeside tale of protagonist Meredith Weiss, the most all over the place protagonist I've played in a while. I say under the radar, but it wasn't necessarily a small company that was part of its reveal. I had been looking forward to Lake since it was announced in the middle of 2020, but the game is so under the radar and underwhelming you won't even find it on a list of Xbox One or Xbox Series games on Wikipedia. Lake lays out all its cards within the first two days of game time: you drive, you deliver, you drive, you talk and deliver, you drive, you go home and talk, lather, rinse, and repeat. What I just described would have been my favorite game from 2004. This game is story-driven, has solid mechanics, a full cast of characters, and a day-and-night system. Lake is everything my favorite game would be.
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